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Crypt is a tower in Cursed Treasure series.

Cursed Treasure: Don't Touch My GemsEdit

It accumulates 2 charges (3 if the player has the skill Soul Vault) which follow and hit enemies. The skill Ice Mastery gives Crypts a chance of freezing an enemy, stopping them temporarily.

Level 1Edit

Damage: 20
Crypt

Fire rate: 3

Range: 3

Charges 2

Level 2Edit

Damage: 25

Fire rate: 3

Range: 3

Charges 2

Level 3Edit

Damage: 30

Fire rate: 3

Range: 3

Charges 2

Ghost CryptEdit

Level 4Edit

Damage: 50
Ghost crypt

Fire rate: 2

Range: 3

Charges 2

Mana Drain 2

Level 5Edit

Damage: 70

Fire rate: 2

Range: 3

Charges 2

Mana Drain 3

Level 6Edit

Damage: 90

Fire rate: 2

Range: 3

Charges 2

Mana Drain 4

Banshee CryptEdit

Level 7Edit

Damage: 120
Banshee crypt

Fire rate: 1.5

Range: 3

Charges 2

Mana Drain 5

Disarm 25 (25% chance of removing an enemy's ability)

Chilling CryptEdit

Level 4Edit

Damage: 50
Chilling crypt

Fire rate: 3

Range: 3

Fear 15 (+5 per Mind Control upgrade) (X% chance of making the enemy turn back)

Level 5Edit

Damage: 70

Fire rate: 3

Range: 3

Fear 25

Level 6Edit

Damage: 90

Fire rate: 3

Range: 3

Fear 35

Fearful CryptEdit

Level 7Edit

Damage: 120
Fearful crypt

Fire rate: 3

Range: 3

Fear 50

Chain Hit 1 (Hits 2 enemies per shot)

Cursed Treasure 2Edit

Crypt
Crypt ct2
Edit

The Undead Crypt uses the energy of graves. It accumulates up to 3 charges and launches them to the future corpses.

"The human generates more bio-electricity than 120-volt battery"

  • Damage: 5
  • Recharge: 3 seconds
  • Range: 5 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.

Crypt 2
Crypt 2 ct2
Edit

  • Damage: 7
  • Recharge: 3 seconds
  • Range: 5 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.

Frosty Crypt
Frosty crypt ct2
Edit

The Laboratory of Frost significantly improved the Crypt. An additional charge, that slows enemies down, 'was added.

"Winter is coming"

  • Damage: 10
  • Recharge: 3 seconds
  • Range: 5 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.
  • 7 Frosty Orb: The tower spawns an additional charge every 7 second. When this charge explodes it slows down all nearby enemies.

Frosty Crypt 2
Frosty crypt 2 ct2
Edit

  • Damage: 13
  • Recharge: 3 seconds
  • Range: 5 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.
  • 7 Frosty Orb: The tower spawns an additional charge every 7 second. When this charge explodes it slows down all nearby enemies.

Icy Crypt
Icy crypt ct2
Edit

The summit of the laboratory of Frost engineering development. A special additional charge completely freezes intruders.

"Ah, dessert! Chilled monkey brains."

  • Damage: 10
  • Recharge: 3 seconds
  • Range: 7 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.
  • 7 Frosty Orb: The tower spawns an additional charge every 7 second. When this charge explodes it slows down all nearby enemies.

Dreadful Crypt
Dreadful crypt ct2
Edit

A graduate of the College of Terror is the Head of this crypt. Every charge has a chance to drive enemies away in fear.

"Fear cuts deeper than swords"

  • Damage: 10
  • Recharge: 3 seconds
  • Range: 5 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.
  • 20 Frightening: 20% chance to frighten an enemy. The frightened enemy runs back for some time.

Dreadful crypt 2
Dreadful crypt 2 ct2
Edit

  • Damage: 13
  • Recharge: 3 seconds
  • Range: 5 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.
  • 20 Frightening: 20% chance to frighten an enemy. The frightened enemy runs back for some time.

Shattering Crypt
Shattering crypt ct2
Edit

The perfect created by the College of Terror uses a part of the victim's soul to extend its charge lifespan and to make it bounce into another nearby enemy.

"Them that die'll be the lucky ones"

  • Damage: 15
  • Recharge: 3 seconds
  • Range: 5 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.
  • 15 Frightening: 15% chance to frighten an enemy. The frightened enemy runs back for some time.
  • Chaining: When the charge hits an enemy it bounces off and damages the nearest enemy. It may bounce off unlimited amount of times.

Lightning Crypt
Lightning crypt ct2
Edit

Equipped with the best copper leads and gold contacts, Lightning Crypt recharges very quickly and instantly hits enemies.

  • Damage: 15
  • Recharge: 1.5 seconds
  • Range: 6 tiles
  • 3 Charges: The tower accumulates up to 3 charges if there are no enemies within the attack range.

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