IriySoft Wiki
Advertisement
Temple button

Temple is a tower in Cursed Treasure series. It hits an enemy with a continuous flame jet (however, it only damages once per second).

Cursed Treasure: Don't Touch My Gems[]

The skill Fire Mastery gives temples the ability Blaze, which gives them a chance of setting an enemy on fire, damaging them while they are burning.

Level 1[]

Damage: 16

Temple

Fire rate: 1

Range: 1.5

Continuous Fire

Level 2[]

Damage: 20

Fire rate: 1

Range: 1.5

Continuous Fire

Level 3[]

Damage: 24

Fire rate: 1

Range: 1.5

Continuous Fire

Evileye Temple[]

Level 4[]

Damage: 30

Evileye temple

Fire rate: 1

Range: 2

Continuous Fire

Radiance 10 (+5 per All-Seeing Eye upgrade) (Enemies receive X% more damage while an Evileye Temple is attacking them)

Level 5[]

Damage: 46

Fire rate: 1

Range: 2

Continuous Fire

Radiance 20

Level 6[]

Damage: 60

Fire rate: 1

Range: 2

Continuous Fire

Radiance 30

Beholder's Temple[]

Level 7[]

Damage: 80

Beholder's temple

Fire rate: 1

Range: 2

Continuous Fire

Radiance 50

Corpse Bomb 20 (if an enemy is killed while being attacked by a Beholder's Temple it explodes doing 20 damage to nearby enemies)

Burning Temple[]

Level 4[]

Damage: 60

Burning temple

Fire rate: 4

Range: 1.5

Scorching Aura

Level 5[]

Damage: 90

Fire rate: 4

Range: 1.5

Level 6[]

Damage: 120

Fire rate: 4

Range: 1.5

Hellfire Temple[]

Damage: 180

Hellfire temple

Fire rate: 4

Range: 1.5

Scorching Aura

Daze 4 (slows down enemies for 4 seconds)

Cursed Treasure 2[]

Temple[]

Demons temples don't waste time recharging. They burn enemies to bones with fire ray.

Temple ct2

"Harken, cur! Tis you i spurn! Now feel... the burn!"

  • Damage: 2
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.

Temple 2
Temple 2 ct2
[]

  • Damage: 3
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.

Temple of Overseer
Temple of overseer ct2
[]

From the top of this Temple the Overseer can watch 2 victims at once. "To watch" means "to destroy".

"His gaze pierces cloud, shadow, and flesh".

  • Damage: 4
  • Recharge: 0 seconds
  • Range: 4.2 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 2 Multiocular: The tower may shoot at 2 different enemies simultaneously.

Temple of Overseer 2
Temple of overseer 2 ct2
[]

  • Damage: 4
  • Recharge: 0 seconds
  • Range: 5 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 2 Multiocular: The tower may shoot at 2 different enemies simultaneously.

Temple of Beholder[]

Three Beholder's eyes are waiting for the passers-by to follow them. To scrutinize and roast.

Temple of beholder ct2

"We see dead people"

  • Damage: 3
  • Recharge: 0 seconds
  • Range: 6 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 3 Multiocular: The tower may shoot at 3 different enemies simultaneously.

Temple of Inferno
Temple of inferno ct2
[]

The fire is living too. it swallows any amount of creatures, that turn to be on the territory of its temple.

"Abandon all hope, ye who enter here..."

  • Damage: 16
  • Recharge: 5 seconds
  • Range: 4 tiles
  • Area Damage: The tower hits all the enemies within its shooting range at once.

Temple of Inferno 2
Temple of inferno 2 ct2
[]

  • Damage: 20
  • Recharge: 5 seconds
  • Range: 4 tiles
  • Area Damage: The tower hits all the enemies within its shooting range at once.

Temple of Hellfire
Temple of hellfire 2 ct2
[]

All the space around this Temple is pervaded with fire. This fire is inexhaustible.

"If you're going through hell, keep going"

  • Damage: 4
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • Area Damage: The tower hits all the enemies within its shooting range at once.

Temple of Ifrit
Temple of ifrit ct2
[]

The Ifrit is powerful and brutal. Jinni grants a wish and Ifrit grants a burn.

"His teeth were like large stones, his nostrils ewers, his eyes two lamps, and his look was fierce and lowering."

  • Damage: 6
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 1.5 Splash Damage: Causes damage to all the enemies within the range of 1.5 tiles by the point where the missile hits.
Advertisement