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Temple button

Temple is a tower in Cursed Treasure series. It hits an enemy with a continuous flame jet (however, it only damages once per second).

Cursed Treasure: Don't Touch My GemsEdit

The skill Fire Mastery gives temples the ability Blaze, which gives them a chance of setting an enemy on fire, damaging them while they are burning.

Level 1Edit

Damage: 16
Temple

Fire rate: 1

Range: 1.5

Continuous Fire

Level 2Edit

Damage: 20

Fire rate: 1

Range: 1.5

Continuous Fire

Level 3Edit

Damage: 24

Fire rate: 1

Range: 1.5

Continuous Fire

Evileye TempleEdit

Level 4Edit

Damage: 30
Evileye temple

Fire rate: 1

Range: 2

Continuous Fire

Radiance 10 (+5 per All-Seeing Eye upgrade) (Enemies receive X% more damage while an Evileye Temple is attacking them)

Level 5Edit

Damage: 46

Fire rate: 1

Range: 2

Continuous Fire

Radiance 20

Level 6Edit

Damage: 60

Fire rate: 1

Range: 2

Continuous Fire

Radiance 30

Beholder's TempleEdit

Level 7Edit

Damage: 80
Beholder's temple

Fire rate: 1

Range: 2

Continuous Fire

Radiance 50

Corpse Bomb 20 (if an enemy is killed while being attacked by a Beholder's Temple it explodes doing 20 damage to nearby enemies)

Burning TempleEdit

Level 4Edit

Damage: 60
Burning temple

Fire rate: 4

Range: 1.5

Scorching Aura

Level 5Edit

Damage: 90

Fire rate: 4

Range: 1.5

Level 6Edit

Damage: 120

Fire rate: 4

Range: 1.5

Hellfire TempleEdit

Damage: 180
Hellfire temple

Fire rate: 4

Range: 1.5

Scorching Aura

Daze 4 (slows down enemies for 4 seconds)

Cursed Treasure 2Edit

TempleEdit

Demons temples don't waste time recharging. They burn enemies to bones with fire ray.
Temple ct2

"Harken, cur! Tis you i spurn! Now feel... the burn!"

  • Damage: 2
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.

Temple 2
Temple 2 ct2
Edit

  • Damage: 3
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.

Temple of Overseer
Temple of overseer ct2
Edit

From the top of this Temple the Overseer can watch 2 victims at once. "To watch" means "to destroy".

"His gaze pierces cloud, shadow, and flesh".

  • Damage: 4
  • Recharge: 0 seconds
  • Range: 4.2 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 2 Multiocular: The tower may shoot at 2 different enemies simultaneously.

Temple of Overseer 2
Temple of overseer 2 ct2
Edit

  • Damage: 4
  • Recharge: 0 seconds
  • Range: 5 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 2 Multiocular: The tower may shoot at 2 different enemies simultaneously.

Temple of BeholderEdit

Three Beholder's eyes are waiting for the passers-by to follow them. To scrutinize and roast.
Temple of beholder ct2

"We see dead people"

  • Damage: 3
  • Recharge: 0 seconds
  • Range: 6 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 3 Multiocular: The tower may shoot at 3 different enemies simultaneously.

Temple of Inferno
Temple of inferno ct2
Edit

The fire is living too. it swallows any amount of creatures, that turn to be on the territory of its temple.

"Abandon all hope, ye who enter here..."

  • Damage: 16
  • Recharge: 5 seconds
  • Range: 4 tiles
  • Area Damage: The tower hits all the enemies within its shooting range at once.

Temple of Inferno 2
Temple of inferno 2 ct2
Edit

  • Damage: 20
  • Recharge: 5 seconds
  • Range: 4 tiles
  • Area Damage: The tower hits all the enemies within its shooting range at once.

Temple of Hellfire
Temple of hellfire 2 ct2
Edit

All the space around this Temple is pervaded with fire. This fire is inexhaustible.

"If you're going through hell, keep going"

  • Damage: 4
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • Area Damage: The tower hits all the enemies within its shooting range at once.

Temple of Ifrit
Temple of ifrit ct2
Edit

The Ifrit is powerful and brutal. Jinni grants a wish and Ifrit grants a burn.

"His teeth were like large stones, his nostrils ewers, his eyes two lamps, and his look was fierce and lowering."

  • Damage: 6
  • Recharge: 0 seconds
  • Range: 4 tiles
  • Continuous fire: The tower doesn't waste time, recharging, it causes damage to an enemy every 0,5 seconds.
  • 1.5 Splash Damage: Causes damage to all the enemies within the range of 1.5 tiles by the point where the missile hits.

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